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Role Playing
D&D Explorers Guide to Wildemount
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D&D Explorers Guide to Wildemount
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The Explorer’s Guide to Wildemount equips you with all essentials for an epic Dungeons & Dragons journey on the Wildemount continent, part of the Exandria world. This land, rife with war, betrayal, and thrilling swashbuckling adventures, consists of four regions offering limitless adventure possibilities amidst brewing conflicts and amazing magic. The escalating tensions between the politically questionable Dwendalian Empire and the light - worshiping wastefolk of Xhorhas set a vivid backdrop for any D&D campaign. Discover a wealth of new options for any D&D game, including subclasses, spells, magic items, and monsters, inspired by Critical Role adventures like Vestiges of Divergence and dunamancy magic manipulation. Kick - start your campaign in any Wildemount region using various introductory adventures, numerous regional plot ideas, and the heroic chronicle system to craft character backstories tied to Wildemount. Explore every nook of Wildemount and uncover mysteries first revealed by Critical Role Dungeon Master, Matthew Mercer.
To use this guide, start by picking a region in Wildemount to set your D&D campaign. You can then use the introductory adventures and regional plot seeds to get the story rolling. Craft your character's backstory with the heroic chronicle system. As you play, refer to the new subclasses, spells, magic items, and monsters whenever you need new elements in your game. There aren't any strict maintenance requirements for this guide, but it's a good idea to keep it in a dry place to prevent damage. Also, make sure to read through the content thoroughly to fully understand all the new options and potential storylines it offers. Have fun exploring Wildemount!
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